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Conference Keynote: What makes your residents happy?

When it comes to creating living spaces for older Americans, what aspects lead to the highest customer satisfaction?…

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What 55+ consumers (don’t call them ‘seniors’) want in their living environments

“The more we listen to consumers, the more we realize we still have so much to learn from…

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Q&A: The Impact of the Aging Population on Acute Care Facilities

The need for elder-friendly, geriatric-focused environments is growing – along with a variety of questions and concerns about…

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Preparing For The Silver Tsunami

With the way the population is aging, everyone who designs and builds healthcare spaces is involved in designing…

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Rethinking senior living models

In the wake of the recent Great Recession our world has changed, specifically concerning the senior living industry.…

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6 leading EMR companies form alliance for compatibility, record exchange

Six electronic medical record (EMR) service companies—several of them marketshare rivals—have joined efforts to create the CommonWell Health…

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Study reports seniors who play video games are happier

New research finds that older adults who play video games report higher levels of emotional well-being.

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My Hospice Notebook

I wish we heard more about hospice and palliative care. You know, the end-of-life stage, the “last stop…

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In times of emergency—respond!

Those given the privilege and responsibility of providing care as well as other services to the frail and…

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Strategy & Planning Series
Strategy & Planning Series
Strategy & Planning Series
Strategy & Planning Series
Strategy & Planning Series
Strategy & Planning Series